A gaming, sim racing and home entertainment platform, all in one!
D-BOX Technologies Inc. (“D-BOX” or the “Corporation”) (TSX: DBO), a world leader in haptic and immersive entertainment, is partnering with RSEAT, a European leading manufacturer of premium sim racing equipment, to design and market the first high-fidelity, multipurpose haptic platform. This innovative plug and play, low-profile platform will be compatible with all RSEAT sim racing rigs and almost all chassis from other sim racing equipment manufacturers. Aimed at sim racers of all genres and skill levels, this haptic product greatly enhances the racing experience, giving drivers an improved sense of realism transmitted through feedback to the chassis. This platform, when connected to a PC and retrofitted under static seats such as sofas and recliners, is compatible with the D-BOX ecosystem, allowing users to benefit from a haptic experience for the more than 2,500 films and television series available in our content catalogue on D‑BOX PLUS.
Featuring D-BOX’s high-fidelity haptic technology, this innovative, multipurpose platform produces immersive, full-body sim racing feedback with lifelike sensations in combination with a direct drive wheel and professional pedals with load cells or hydraulics.
“The challenge was to build not only a sim racing platform, which in of itself was a first, but a multipurpose platform that can be used to experience different types of content such as movies, TV series, music and relaxation clips,” said Sébastien Mailhot, President and CEO of D-BOX. “This innovation opens up a world of possibilities in home entertainment, in the commercial sector, and RSEAT understood this really well in deciding to work with us. This technological breakthrough once again demonstrates the recognition of our peers when it comes to innovation and our great expertise in haptic technology.”
“D-BOX has earned, over the years, a remarkable reputation as a key leader in home entertainment haptic technology,” said Hristo Gardevski, CEO of RSEAT. “Given the innovation required and high expectations regarding what we were determined to achieve, we needed to work with a partner that has proven, sophisticated technology and a strong ability to deliver a hyper-realistic, high-fidelity haptic experience. It was an obvious choice that we partner with D-BOX for this innovative product.”
A glimpse of the RSEAT haptic experience can be tested on three racing simulators during the Sim Racing Expo 2022, in the Cube Controls booth (booth number A6) on December 1st to 4th at Nuremberg in Germany.
Remio Enterprise VR App Now Available on the Meta Store
Remio, a virtual reality (“VR”) platform for remote team building and collaboration for global enterprise customers, today launched on the Meta Store. Unlike other VR collaboration applications, Remio emphasizes fun, puzzles and games to drive connections with co-workers and build employee engagement in the new hybrid workplace, while students join immersive learning and tour campuses remotely. Starting today, companies and schools can download the app free from the Meta Store and inquire to Remio about joining connectivity Pilots.
Meta Store link: https://www.oculus.com/experiences/quest/5120897861344596/
Jos van der Westhuizen, CEO and co-founder of Remio, said: “Enterprise VR is rising among companies and schools of all sizes because VR experiences drive critical skill building, social emotional learning and much more. Our platform offers a wide variety of interactive spaces in VR to drive employee and student engagement, such as an escape room, a happy hour bar, and paintball, in addition to all of the standard VR collaboration tools such as whiteboards, breakout rooms, and magical presentation rooms. We’ve received overwhelmingly positive feedback from clients already, and with our Remio app launch on the Meta Store, we’re looking forward to expanding our reach and connecting with new customers.”
Remio’s Meta Store App offers a wide variety of ways for fun, immersive team building and learning:
- Engage in Interactive Experiences and Games: Team Puzzle Races, Paintball, Hide-and-Seek, Space-Themed Escape Room, Archer Tower Defense, Tron With Lightsabers, Disco Room, BarVR, Pictionary and many more arcade-style mini-games.
- Collaborate with Effective VR Tools: Whiteboards, Presentation Rooms, VR Browser, Project Planning Boards, Sticky Notes, Private Rooms, Intimate Boardrooms, Gallery Room and Aurora Auditorium (large conference venue).
Available on Pico and Valve Focus app stores, as well as on Windows and through a web browser, Remio has hosted thousands of interactive experiences from its platform. Remio’s spaces are also highly immersive and see higher than typical VR engagement with the average person spending 90 minutes in VR per session. Additionally, users have Hi-fived each other in VR over 2.7 million times and revived teammates in Remio’s Paintball game over 17,000 times. Customers span across multiple verticals and include Google, Netflix, Fidelity, Trello, McKinsey, Hubspot, and Goodway Group.
To learn more about Remio, visit www.RemioVR.com.
Upcoming Closed Beta Test Announced for VR Multiplayer First Person Hero Shooter ‘X8’
Thirdverse, Inc. announced that its upcoming title, X8, is looking for fans of multiplayer tactical first person hero shooters to test their skills in VR. Later in December, Thirdverse will run the X8 closed beta test that allows teams of 5v5 to adopt interactive heroic abilities, acquire a variety of weapons and head into battle across competitive maps. Closed beta players will also be mentioned in the game credits and receive a game key.
Space is very limited and players can apply for a chance to win access to the closed beta by leaving a comment in the #beta-apply page here: https://discord.gg/VZbfMX4wc4
Check out the preview trailer for X8 here:
Masaru Ohnogi, Thirdverse CBO and Executive Producer on X8, said: “Our approach has always been to involve the community and gather valuable feedback in playtests. The upcoming closed beta test for X8 will focus on the user onboarding experience, and will also be a lot of fun as there are multiple maps, weapons and heroes for our playtesters to explore. It’s incredibly important to hear player feedback and we’re really looking forward to what we can learn in the upcoming session.”
Bring Thee Hottieverse Home: AmazeVR Launches At-Home VR Concerts In Meta Quest
AmazeVR blew away Megan Thee Stallion fans this year with the Enter Thee Hottieverse VR Concert Tour, reaching 15 major cities across the US. Now, Thee Hottieverse is available on the Meta Quest App Lab, where fans can access the full VR concert complete with new interactive elements, and other fandom essentials.
Fans can now find AmazeVR’s app and preview a song from the VR Concert for free. Additional in-app purchases, including the full experience, are available for $6.99 for a limited time. With purchase, fans can relive each performance, and share their headset with friends and family so they can experience the Hottieverse, too.
Find AmazeVR and Megan Thee Stallion in the Meta Quest App Lab by searching “AmazeVR Megan Thee Stallion VR Concert.”
“The Enter Thee Hottieverse VR Concert Tour gave fans the chance to connect with Megan Thee Stallion in a new way. Now, our at-home VR concert is the next step in sharing this experience with those who weren’t able to join us on tour,” says Steve Lee, Co-CEO and Co-Founder of AmazeVR.
As the first-ever virtual reality tour of its kind, AmazeVR and Megan Thee Stallion made history as AMC Theatres were converted to host fans as they experienced Thee Hottieverse. This isn’t your artist look-alike avatar giving a performance, it’s really Megan Thee Stallion. Fans are transported to their front-row seat at the center of an interactive and futuristic stage, where Megan Thee Stallion and her crew of backup dancers perform right to her fans like never before. Check out concert reactions on AmazeVR’s TikTok.
“This is insane!!! It felt like Megan was dancing in front of me in real life,” One user said in their review. “I could feel her energy run through my veins!! I had originally planned on watching the concert on my couch, but I ended up dancing with her throughout the entire concert. I loved the realistic special effects and the futuristic set designs, as well as the interactive movements I could make with my hands. I’m soooooo excited to see more concerts using this app, and I hope more and more artists will collaborate with the app developer! This was a 7 star experience!!”
VR has become a new avenue for artists to add to their repertoire, giving more opportunities to connect with fans and deliver unique experiences. “We’re excited to reach more fans through the Meta Quest App, and plan to launch more concerts in 2023 through our JV partnership with K-pop giant SM Entertainment,” adds Lee.
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