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The 10 most expensive NFTs bought by celebrities

Snoop Dogg has spent the most money on a single NFT, according to a new study of celebrity NFT purchases.
CoinGecko, the world’s largest independent cryptocurrency data aggregator, used transaction data from OpenSea, SuperRare and Etherscan to find the most expensive NFTs that have been purchased by celebrities since the start of 2021. The study looked at 50 different celebrities who have reportedly purchased one or more NFTs, to find out who are the single biggest spenders.
- Snoop Dogg – Right Click and Save As guy ($7,088,229)
American rapper and personality, Snoop Dogg, takes the top spot with his purchase of Right Click and Save As guy which clocked in at a jaw dropping $7,088,229 (1,600 ETH) at the time of purchase. Snoop Dogg acquired the piece, which was listed on SuperRare by artist XCOPY, in December last year and added it to an ever-growing collection of NFTs.
Snoop is no stranger when it comes to acquiring expensive digital art, having revealed last year that he had been operating under the pseudonym of wealthy NFT collector, Cozomo De Medici. Considered a ‘whale’ among the crypto community, the rapper has a collection of extremely valuable NFTs spread across several accounts. This includes multiple CryptoPunks, Bored Apes and a second XCOPY piece that he bought for $3.9 million.
- Gary Vee – CryptoPunk #2140 ($3,953,216)
Serial entrepreneur Gary Vaynerchuk, or Gary Vee as he often referred to online, takes second place with his purchase of CryptoPunk #2140, which he bagged for a cool $3,953,216 (1,600 ETH). Despite transferring the same amount of Ethereum as Snoop Dogg’s purchase, Vee was an earlier adopter to the trend, purchasing this NFT five months prior when one ether was valued at $2,470.76.
Vee is an avid collector and advocate for NFTs, with his OpenSea account suggesting he has purchased around 7,000 NFTs from various projects. He has amassed a cult following, in part due to the hype he generated within the crypto community, later launching his own collection of cartoon NFTs called VeeFriends. This purchase features an ape in the Punk 24-bit art style wearing an orange beanie and sunglasses.
- Justin Bieber – BAYC #3001 ($1,301,550)
Pop music icon Justin Bieber takes the third spot with his purchase of Bored Ape Yacht Club #3001, which he acquired for $1,301,550 (500 ETH) on January 29, 2022.
Following his announcement of the purchase on Twitter, many users were quick to poke fun at the celeb, suggesting that he had overpaid for an ape with common traits and characteristics. The NFT’s floor price at the time of the sale was 104 ETH, or $270,908, meaning that Bieber paid nearly four times more than he needed, in order to add it to his collection. The NFT features a sad unshaven ape with dark brown fur, wearing a black t-shirt on a blue background.
- Steve Aoki – Doodle #2238 ($862,056)
American DJ and producer Steve Aoki takes the fourth spot with his purchase of Doodle #2238 which he purchased for $862,056 (269.69 ETH) on January 7, 2022.
Following the purchase, Aoki paused one of his live performances mid-way through to excitedly show fans the NFT, which was designed by Canadian illustrator Scott Martin. Aoki also notably bought CryptoPunk #6473 for 65 ETH ($160,599) in July 2021 which he later sold for 300 ETH ($974,034) a few months later. Aoki appears to have multiple accounts on OpenSea which he collects and moves his NFTs between including; SteveAoki, SteveAokiVault, SteveAokixTheUntamedVault and 29C1EC.
- Logan Paul – K4M-1 #03 ($624,669)
Logan Paul, the YouTube personality turned boxer, takes fifth position with his purchase of K4M-1 #03 from the 0N1 Force collection. Jumping into the NFT space all the way back in February 2021, he purchased this NFT for a pricey $624,669 (188 ETH).
Logan has a close affiliation with Gary Vee, and appears to have quite a diverse portfolio of NFTs, with at least two accounts according to OpenSea. In fact his two largest buys break the $1 million mark when combined. His two accounts ‘logz’ and ‘D50C2A’ reveal that he also owns several CryptoPunks as well as a Bored Ape.
- Neymar Jr. – BAYC #5269 ($569,531)
Brazil and PSG superstar Neymar comes sixth with his purchase of Bored Ape Yacht Club #5269 for $569,531 (189.69 ETH) on January 20, 2022.
Neymar bought #5269 and a second ape, #6633, from the BAYC collection on the same day for a combined amount of $1.05 million. The footballer made BAYC #6633 his profile picture on Twitter shortly after the purchase but has since changed his socials back to an image of himself.
- Marshmello – CryptoPunk #8274 ($504,069)
Masked electronic music producer Marshmello takes the seventh spot, with his purchase of CryptoPunk #8274 for $504,069 (130 ETH) on October 19, 2021.
Marshmello was also one of the celebs to ‘ape in’ back in September 2021, purchasing BAYC #4808 for 75 ETH. A few months later he sold this ape to user tommykethvault.eth for 150 ETH, which at the time was $403,371, netting the music artist around $183K in profit. Marshmello appears to possess a few crypto wallets, but his most prized NFTs can be found at his OpenSea account ‘itsmarshmello.’
- Madonna – BAYC #4988 ($466,461)
Pop legend Madonna comes in eighth, with her purchase of Bored Ape Yacht Club #4988, which she bought for $466,461 (180 ETH) on March 14, 2022.
As well as owning several NFTs, Madonna has created her own collection of digital art titled ‘Mother of Creation.’ These three NFTs were made in collaboration with famous artist Beeple, and feature a naked computer rendered version of the singer interacting with the natural world. Despite drawing some controversy for the bizarre nature of the content, one of the pieces sold for a staggering 170.5 ETH in May this year – around $350,000 at the time of purchase.
- Eminem – BAYC #9055 ($453,776)
American rapper Eminem, whose real name is Marshall Mathers, takes ninth place with his purchase of Bored Ape Yacht Club #9055 which he paid $453,776 (123.45 ETH) for on December 31 2021.
Eminem bought the ape, which somewhat resembles himself in appearance, from Twitter user @Gee_Gazza, who took to the platform to announce his excitement in a tweet. ‘I’m living in a simulation. Thank you @Eminem for buying my ape and joining the club! Madness. Let me write a lyric in your next single.’ The NFT features a white furred ape on a grey background wearing a gold jacket and chain as well as a boxy army hat similar to the one worn by the rapper.
- Tom Brady – BAYC #3667 ($453,062)
Buccaneers quarterback Tom Brady rounds off the top ten, with his purchase of Bored Ape Yacht Club #3667 which he paid $453,062 (133 ETH) for on April 5, 2022. Brady’s Bored Ape can be seen wearing a WWII pilot helmet, smoking a cigarette on an army green colored background.
The NFL veteran is one of several famous sportspeople to have purchased an NFT, including Shaquille O’Neal, Steph Curry and LaMelo Ball.
“Celebrities buying NFTs are testament to how NFTs have begun to intertwine with popular mainstream culture,” observed COO and co-founder of CoinGecko, Bobby Ong. “Whether for investment purposes, used as a social signal or a means to gain access to exclusive communities, the NFT sector has a high growth potential that is still largely untapped today.”
Gaming and Entertainment Europe
Google searches for ‘Gran Turismo game’ increase more than 250% following recent movie release

Recent data shows that Google searches for ‘gran turismo game’ increased by 251% following the release of the new Gran Turismo film based on the long-standing video game series.
Onlinecasinos365 analysed Google Trends data over the past three months to find that ‘gran turismo game’ has seen a spike in searches following the worldwide film release of Gran Turismo (2023).
The data reveals that worldwide searches for ‘gran turismo game’ rose by 251% compared to prior to the films release, according to Google Trends. This search term peaked during the first weekend after the film was released on August 25th and has remained consistently higher than former search interest.
Google searches for ‘gran turismo’ also increased by 331% during the same three-month period, which could have resulted from interest in both the film adaptation and original game series.
The 2023 film release follows the real-life story of Jann Mardenborough, who became a professional British racing driver after discovering a talent for playing the Gran Turismo video games. The film currently holds a 7.4/10 rating on IMDb and has grossed more than $93.5 million worldwide at the Box Office since its release, according to Box Office Mojo.
The Gran Turismo series of racing simulation games was first developed by Polyphony Digital in 1997 for the PlayStation console, where it remained a platform exclusive for many years. The franchise’s most recent release, Gran Turismo 7, which came out in March last year, was the first game in the series to be made playable across multiple consoles.
Gran Turismo has become a best-selling video game franchise under the Playstation brand with more than 90 million units sold worldwide, according to the Playstation Blog.
A spokesman for Onlinecasinos365 commented:
“With an increase in new films based on popular video game franchises, Gran Turismo (2023) takes a novel approach by intertwining a real-life success story with the story’s narrative. This allows it to stand out from other adaptations which often unsuccessfully force the game’s source material directly onto the movie plot.
“This is a very exciting time for gamers and film fans alike, as more gaming stories are finally brought to the big screen. It will be interesting to see what the future holds for video game adaptations and whether any of them will be able to match the success of their original title.”
IDTechEx
Illuminating the Future: Quantum Dots Reshaping Display Technology

The global quantum dot (QD) material market is projected to reach US$550 million by 2034. However, this remarkable figure merely scratches the surface of the potential magnitude the market of their enabled products is set to attain, especially in one of QD’s potential application markets: displays. IDTechEx has recently published its view on global QD markets and enabling technologies, with more details that can be found in “Quantum Dot Materials and Technologies 2024-2034: Trends, Markets, Applications”.
QDs were first discovered in 1980. They are semiconductor nanocrystals in the range of 2-10 nanometers (10-50 atoms) with size-tunable features. They exhibit quantum confinement effects due to their nanoscale dimensions, leading to remarkable optical and electrical characteristics. Both QD’s photoluminescent and electroluminescent features can be applied for display applications, with different levels of commercial readiness.
“QD on Edge” adoption appeared during 2013 to 2016, with QDs placed between the row of LED and the LGP. This solution is going obsolete for a few reasons, including the limitation to be used only for edge-lit displays, requiring modification of back light unit assembly, and thus difficult to scale. In addition, one of the major players, QD Vision, left the business. Quantum dot enhancement film (QDEF) was introduced to the market in 2013, and they are still the dominant QD product today, with the advantages of being applicable to both edge-lit and direct-lit display types, easy implementation adopted to existing display manufacturing processes, lower temperature and lower light flux requirements, etc. QDEF has been explored to add barrier-free and eye-safe versions into the portfolio in 2021 and 2023, respectively.
Compared with the success of QDEF, the idea of quantum dot on glass (QDOG) was not successful. Combining glass light guide plate (LGP) and QDEF, it was aiming for a thinner and simplified design. However, the higher final price, application restrictions to only edge-lit displays with glass LGP, and in-house know-how requirements to handle the glass have made them decline, with niche applications only. QD color converter (QDCC) can be applied to both OLED and micro-LED displays, with the former already commercialized in 2022. Other emerging adoption types also include “QD on Chip”, with QDs directly deposited in the LED package on the chip, as well as quantum dot light emitting diode (QLED) displays using QDs as the emissive pixels.
The emerging adoption approaches are set to revolutionize the display industry while opening up lucrative business opportunities in an expanding market. For instance, for the QDCC implementation, instead of placing QDs in a film above the LGP, QDs act as the color converters, as shown below. They offer clear advantages, such as full color with improved color gamut, high brightness, and wider view angles compared with white OLED. QDCCs for OLED and micro-LED (μLED) or on-chip type are gaining momentum, facilitated by material advancements and fabrication technique improvement, which could eventually surpass the film-type.
Additionally, this analysis recognizes QDs as the ultimate emissive material for displays, tracking efficiency and lifetime improvements while delving into persistent challenges regarding performance, lifetime, deposition/patterning, and device design.
With QDs being able to provide distinctive value propositions, they are implemented in an increasing number of displays with various formats. Currently, QD-containing displays are usually marketed as premium, when they are combined with LCD to enhance the color gamut, appearing in almost all displays with mini-LED backlight units and adopted in OLED displays to offer better color and higher luminance without size limitation.
As these existing applications continue to evolve and solidify their place in the display market, the anticipation of new products on the horizon is driving optimism. With each technological leap, QDs are redefining the boundaries of what is achievable in terms of visual quality and energy efficiency. This, in turn, pushes the market forward, promising a substantial increase in market value as QD-enabled products continue to shape the future of display technology.
IDTechEx Research has been deeply engaged in the exploration of quantum dot technologies and markets since 2013. Throughout this period, IDTechEx has maintained a steadfast commitment to staying at the forefront of the latest research advancements and market trends. This has been achieved through an extensive interview program, direct interactions with companies, and active participation in relevant conferences and events.
Furthermore, IDTechEx Research has engaged closely with many of its clients, enabling a comprehensive grasp of their requirements. This collaboration has facilitated the provision of valuable insights into both the technological landscape and the dynamics of the market. Countless clients have benefited from this engagement, receiving strategic guidance for navigating the complexities of quantum dot technology innovation and commercialization.
Drawing from over two decades of experience in the analysis of advanced electronic materials and devices, IDTechEx Research has refined its expertise in evaluating emerging technologies. This extensive history provides a vantage point from which to understand the trajectories of various technologies, encompassing both their successes and setbacks.
If you would like to learn more details about QDs properties, their existing and future applications in various fields, challenges, trends and opportunities, business landscape, and market potential, please refer to the IDTechEx report for further information: “Quantum Dot Materials and Technologies 2024-2034: Trends, Markets, Applications”.
Gaming and Entertainment Europe
Opera GX, the Browser for Gamers, Surpasses 25 Million Monthly Active Users

Opera GX, the browser for gamers, today announced that its number of monthly active users (MAU) has surpassed 25 million across desktop and mobile devices. This milestone highlights Opera GX’s increasing adoption within the gaming community and its integral position within gaming culture.
“We are thrilled to announce this remarkable achievement of 25 million monthly active users, as Opera GX continues to prove its commitment to enhancing the browsing experience for gamers worldwide. With a passion for innovation and dedication to the gaming community, we look forward to sharing what the future holds,” said Krystian Kolondra, Executive Vice President of Browsers and Gaming at Opera.
Since 2019, Opera GX has been dedicated to delivering a distinct browsing experience for gamers. Its aim was to address the challenge posed by resource-intensive browsers during gaming sessions while simultaneously offering a unique aesthetic and enhanced customizability that aligns perfectly with gamers’ preferences. Today, Opera GX is at the forefront of innovative browsers, providing dynamic features like Aria, a free, cutting-edge generative AI service, solidifying it as a staple in the gaming environment.
Seizing the moment, Opera GX has taken advantage of its strong technology and platform capabilities to provide gamers with useful and entertaining tools, uniting a global community of passionate gamers and giving users a new and exciting way to browse the internet.
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