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VR Dating: The Metaverse

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Earlier this year, FireFlare Games quietly announced they were creating the first virtual reality dating app, Planet Theta. It did not have the wall-to-wall news coverage that Facebook CEO Mark Zuckerberg’s announcement about his metaverse vision. If history is any guide, Planet Theta’s focus on VR dating may actually be the cheat code needed to mainstream, and thereby help realize, Zuckerberg’s Metaverse.

Many argue 1995 was the year that the internet became relevant. Netscape became the first popular internet browser in 1995. It was the year that eBay made its first sales. Craigslist was founded. 1995 was also the year that Match publicly released its open beta, making it the first internet dating website.

The allure of internet dating was the first compelling reason to use the internet for millions of people. When Match and a shortlist of others got involved, the internet was a space dedicated almost exclusively to fringe audiences. It was the beginning of mainstream markets entering the internet. Netscape was the first to make it easy to dial into the internet and access websites like Match, Craigslist, eBay and others. It was the growth of these websites that made it possible for the internet to evolve into what we have today.

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Less than a generation later, the internet is dominated by commerce and social media interactions. In 2020 the Pew Research Center wrote that “online dating has evolved into a multibillion-dollar industry serving customers around the world.” These industries have become global economic titans. Amazon, Facebook, and Match built the modern internet by feeding the demand for shopping, social interactions and dating.

Virtual reality headsets are mainly being used by gamers and to hang out in chat rooms that significantly resemble the Wild West bulletin boards from the early internet. Planet Theta is the first VR dating app. Its focus on dating will give millions of people around the world their first compelling reason to access the metaverse. The metaverse needs Planet Theta to succeed.

The internet is evolving into the metaverse and it will be driven by commerce, social interactions and dating. Dating on Planet Theta will create a unique demand to enter the metaverse. VR dating is an explosive market and Planet Theta is leading the way.

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WOO’s first land sale set for Valentine’s Day

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Wrestling Organization Online (WOO) has scheduled its first land sale for February 14. At this time, whitelisted users will be able to buy packs containing in-game cities within the game’s first available territory. If there are still packs remaining on March 16, the sale will be opened to the general public. These cities will have various stats, similar to WOO’s other assets.

In WOO, players create and manage a wrestling organization with a roster of unique wrestlers backed by NFTs and the Hive ecosystem. Managers, promotions, championships and now cities can be staked and wagered in an effort to be the best of the best.

Founder and CEO Ian Withey says this is the latest step in making WOO the premier digital wrestling experience.

“Wrestling Organization Online brings old-school territory wrestling to the #HIVE blockchain,” he said. “With our first territory land sale, we will be one step closer to making that vision a reality.”

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To get on the whitelist, players must be one of the top 200 holders of in-game assets including NFTs, unopened packs from previous sales and $WOO tokens, so there is still time to get on the list before the sale.

Whitelisted users will have until March 14 to buy as much land as they can before the territory moves into a general sale two days later, if supplies last. Due to the limited number of whitelist slots and the abundance of users in the running, the WOO team anticipates fierce competition for the top slots.

Each pack sold in this first Territory of 10,000 cities will cost $20, payable through PayPal, Hive, HBD, BTC, and LTC, meaning assets can be purchased with both fiat and cryptocurrency.

WOO will release 20 territories over time, but this will be the only land sale before the game’s official release later in 2023.

Several big names in wrestling are partnering with WOO to create an experience aimed at wrestling fans and crypto enthusiasts. Perry Saturn, Raven, Sonny Onoo and Terri Runnels have all signed on to do their part.

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Partnered wrestlers receive 10% of the upcoming sale, a move Withey says is meant to pay back those who paved the way to what wrestling has become.

“We’re looking to leave wrestling in a better state than we found it,” he said. “Wrestlers in this country are seen as independent contractors, so they don’t receive the same benefits as many employees. To help with this, we have profit sharing with our partners, but what we’re really trying to do is bring awareness to this issue.”

As the newest professional partner, Runnels says she is excited to see this technology being used to bring light to something that is important to wrestling fans all over the world. The former manager, TV host and wrestler brings her experience with WCW, WWF and WWE to the newest era of fans with WOO.

“It is so great to see how the WOO team regards old-school wrestling and the traditions that so many have worked so hard for over the years,” she said. “They have somehow taken the newest technology and used it to pay respect to something that is near and dear to all of us, and I am looking forward to seeing it grow.”

WOO offers a full rundown of land and its mechanics at https://peakd.com/hive-167922/@wrestorgonline/woo-land-complete-utility-guide

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ITM showcases the world’s first EV dNFT to achieve trust from edge of vehicle history reports

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Award-winning Taiwanese blockchain solutions provider International Trust Machines Corporation (ITM) showcased its dNFT (dynamic non-fungible token) technology which ensures data integrity of electric vehicles at the 2022 MIH (Mobility In Harmony Open EV Platform initiated by Foxconn) Demo Day, the annual technical advancements event that aims to drive the future of the EV industry.

ITM’s breakthrough would allow users to tie large amounts of dynamic data generated by an electric vehicle to a dNFT, which has the ability to adapt in real time in response to external data. It would make data such as the vehicle’s maintenance and trade history tamper-proof, and ensure that the vehicle owner controls and owns trustworthy and legitimate information.

“Currently, car manufacturers use traditional static NFT technology which binds data to a central database outside the blockchain. It is difficult to confirm the integrity of the data, or they need to rely on a trusted third party to do so,” said Julian Chen, CEO and co-founder of ITM.

ITM’s technology could upload a large amount of data onto the blockchain at a low cost, making data secure on the Web3 architecture. “Electric vehicles generate a large amount of digital data, and the data is exactly what makes EVs valuable,” Chen explained.

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Data as an asset

With an ongoing commitment to transform the transportation industry, ITM joined the MIH Consortium as a Contributor Member in 2022, and actively participated in its Security & OTA working group as well as the Web3 vehicle development  interest group to develop security frameworks for the EV industry.

The Foxconn-initiated MIH Consortium aims to create an open EV ecosystem that develops key technologies and design standards of electric vehicles, which will lower the barrier for parties to enter the industry.

MIH currently has more than  2,500 members from 65 countries and regions, and holds an annual technical exhibition MIH Demo Day that invites EV start-ups from around the world to explore new business opportunities. The 2022 MIH Demo Day was held on November 8 in Taipei in 2022; and MIH will showcase their solutions at CES 2023.

Jack Cheng, CEO of MIH Consortium, said that in order to ensure electric vehicles operate normally in a digitalized environment, information security is the key. “MIH will create a brand new environment for the automobile industry. In terms of vehicle data and traceable vehicle history, we will focus on three main areas: supply chain cybersecurity management, the cybersecurity solutions of vehicles, and the protection of user data to return the data ownership to its owners. And the decentralized blockchain technology will play an indispensable role in the process.” The goal of MIH is to combine emerging technologies such as decentralization identifier (DID), Web3 and NFT, so that the control of the data can be returned to car owners.

With technology designed by companies such as ITM, in the future, after an electric vehicle leaves the factory, its driving behavior, maintenance and transaction history, as well as other data generated by the vehicle will be recorded on the blockchain with the consent of the owner.

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The data could be downloaded and verified through the dNFT bound to the EV. With this credible information at hand, dNFT holders can then approach insurance, finance, energy, and ESG providers with credible information, which will maximize the asset value of EVs.

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Oasys completes strategic funding round powered by Galaxy Interactive, Nexon, and Jsquare

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Oasys, a gaming-optimized blockchain built by gamers for gamers close a successful strategic funding round led by Galaxy Interactive and South Korean gaming giant Nexon, the company behind the hit gaming franchises MapleStory and Dungeon Fighter Online. Rounding out the funding was a contribution from Jsquare, a Web3 development VC fund with over $150 million AUM, co-founded by James Wo of Digital Finance Group. Additional contributors include Presto Labs, MZ Web3 Fund, Hyperithm, Jets Capital, AAG, YJM Games, and ChainGuardians.

The strategic funding round enables Oasys to enhance its ecosystem by strengthening its validator network and expanding its pool of gaming partners. The partnerships forged with the investors in the strategic round will also continue to create additional opportunities for the growth of Oasys, along with its different stakeholders.

Following the strategic funding round, Oasys also concluded its public token sale held from 30 November 2022 to 4 December 2022, reaching its funding goal within 12 hours, with commitment from 60 countries. Oasys’ public token sale allows the general public (excluding US-based investors) to invest in Oasys for the first time. The funding round follows Oasys completing a $20 million private token sales round led by Republic Crypto earlier this year and its Mainnet launch in October 2022.

As a contributor to Oasys’ blockchain initiative, Jsquare solidifies its support for impactful GameFi and Web3 projects. Jsquare affirms its mission to help create the next generation of interaction through an advisory board and a dedicated $30 million investment fund for NFT, Web3, and Metaverse companies. Co-founded by James Wo of DFG, a leading Web3 investment firm with over $1 billion under management, Jsquare leverages research, experience, and technological advancement to support meaningful blockchain development.

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With strong support from its institutional backers, Oasys is fully focused on growing its ecosystem and enhancing user experiences. Oasys is committed to its mission of leading the global expansion of blockchain games and bringing new gaming experiences to players and developers alike.

“The aftermath of the recent occurrences in the Web3 sector have highlighted the need of constructing a decentralized and resilient company, one founded on producing top-notch games and gaming content,” says Daiki Moriyama, Director of Oasys. “We will provide a new generation of blockchain games with the gameplay and unmatched experience the community desires due to the backing. And, invaluable knowledge of top game creators, the largest institutional supporters in Web 3, and individual investors from all over the globe.”

“We are proud to be a part of this funding round for Oasys and to see a worthwhile GameFi project reach a wider audience to build its community,” says Joanna Liang, Co-Founder of Jsquare. “We believe that GameFi has an undeniable impact on widening crypto adoption and development, so it’s vital to support projects that put users at the heart of its operation to make a product of true quality.”

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