Gaming and Entertainment Europe
AC MILAN AND MONKEYLEAGUE PARTNER TO BRING WEB3 ESPORTS FOOTBALL INTO THE BIG TIME

AC Milan is delighted to announce a new partnership with MonkeyLeague, a AAA-quality, web3 football game built atop of the Solana blockchain, becoming the Rossoneri’s new NFT Gaming Partner.
MonkeyLeague is a strategy-based football game, in which users build and manage their own dream team of at least six MonkeyPlayer NFTs (striker, midfielder, defender and goalkeeper), compete against real players, and climb the league ranks. The game economy is centered around an in-game currency, MonkeyBucks ($MBS), and in-game assets that hold value in and out of the game.
The new wide-ranging, strategic, and design partnership between MonkeyLeague and AC Milan includes the creation of exclusive, Rossoneri-branded NFT game assets, wearables, special game tournaments, co-marketing events, and a host of other exciting initiatives, such as club players playtesting the game.
As part of the deal, MonkeyLeague will work closely with the Italian Champions to launch a new collection of branded AC Milan NFT game assets, including new MonkeyPlayers, skins and Stadiums. The first and more exclusive batch will be auctioned on 6 October on MagicEden, with the NFTs going to the highest bidders. Some of the highly-sought after AC Milan MonkeyPlayers to be auctioned will come with physical AC Milan jerseys signed by the entire Club.
In addition, MonkeyLeague will launch its initial MonkeyPlayer NFT breeding season in partnership with AC Milan where AC Milan branded assets can randomly come out through the breeding process. There will also be additional NFTs available, including in-game Stadiums and land.
The partnership marks a significant new growth phase for the entire MonkeyLeague community and fits perfectly in MonkeyLeague’s mission to bridge web2 and web3. For AC Milan, the new partnership with MonkeyLeague is part of a wider Web 3.0 strategy that sees the Club working with experts to create unique digital experiences for its fans, which aim to give them more access, more ownership and bring them even closer to their beloved Club.
Casper Stylsvig, Chief Revenue Officer of AC Milan commented: “We are thrilled to kick off this partnership with MonkeyLeague, a collaboration that allows us to strengthen our positioning in the field of digital innovation. We are particularly proud to be the first football club to partner with MonkeyLeague, bringing this game to our supporters around the world and offering them a new innovative way to engage with their favourite team.”
Oren Langberg, Head of Marketing & Partnerships at MonkeyLeague said: “Partnering with champions like AC Milan, an absolute iconic Club throughout football’s history, is another testament to what we are building and where we are headed as a game and game studio. It also represents a key step in our plans to bridge the Web2 and Web3 worlds.”
The partnership will also see AC Milan sponsoring a number of high-profile future MonkeyLeague esports tournaments that will bring together the game’s best players from around the world to play in hotly-contested matches, with the winners taking home exclusive rewards. At the same time, there will be promotions galore, with prizes including VIP match tickets to some of the biggest games at Milan’s legendary San Siro stadium, and signed AC Milan shirts and other gear.
The game itself will benefit from the input of some of AC Milan’s biggest stars, as a number of squad players take part in playtesting the game and providing feedback and guidance to ensure the gameplay is as realistic and engaging as possible.
Gaming and Entertainment Europe
Honkai Impact 3rd to Launch v7.1 [Starbound Painter] on DEC 7

The Honkai Impact 3rd team announces that the action title is releasing v7.1 [Starbound Painter] on DEC 7! After growing from a young painter into an intergalactic traveler, Griseo brings together her childhood dream and adulthood mission, battling with a laser saber that takes the form of a pen in ordinary times. In the new Story Chapter XLII, another new boss fight awaits, where Sa, the one who had been pulling the strings for the entirety of Part 1.5, has finally come to the forefront! Besides, new events, new outfits, new UI and new bonuses will also come along with the update!
Honkai Impact 3rd is set in a modern world corrupted by mysterious energy known as Honkai. A tenacious resistance formed by Valkyries, brave girls carrying anti-Honkai genes, leads humanity in a war of survival and fights for everything that is beautiful in the world. The game has been continuously winning an international following ever since its debut, and has kept bringing an exhilarating and immersive experience to all fans and players. In FEB 2024, the game will launch its Part 2 — Two Earthlings landing on Mars for exploration after the finale of Part 1 — that is where the brand-new story unfolds!
The new SP battlesuit Griseo’s [Cosmic Expression] is an SD-type support battlesuit dealing Bleed DMG. Internal Energy is a crucial part of her combat mechanics, similar to kinetic energy for battlesuits. While in battle, Griseo wields a laser saber, and leaves a Beacon around enemies on the field. Her Internal Energy can be restored through her different attacks. When Internal Energy is fully charged and a Beacon is present, Griseo can consume all of her Internal Energy to cast her Special Weapon Skill and then her Ultimate, which summons a colossal meteor that descends from above to hit enemies within the Beacon’s range and deal Physical Bleed DMG. Furthermore, as a reliable supporter, she can also boost her team’s DMG.
Moving on to Story Chapter XLII. A new boss fight will start in a downpour. Sa, the mastermind behind the scenes, will be hiding in the eye of the storm in the sky. With the help of Griseo’s paintbrush, Fu Hua travels through the dark clouds and into the eye of the storm. Captains can control different forms of Fu Hua to counter Sa’s attacks, and Griseo will provide constant support for Fu Hua on the side.
Aside from the main story, the main screen of the bridge, the Valkyrie, prep, and lineup screens will be reworked in v7.1. The new UI will not only adjust the appearance and style of each screen, but also optimize its usability. In addition to the updates in the overall design of buttons and layout, the new Valkyrie screen will display different backgrounds according to the types of Valkyries. The equipment and skill screens will have a functional optimization for more convenient operations. A new Recommendations tab will be added to the prep screen, showing the available events and main story chapters in the current version. Furthermore, the new lineup screen will also be upgraded to enable Quick Lineup and improve accessibility. Last but not least, after the v7.1 update, Captains on mobile devices can save storage space by deleting audio and visual resources of some story chapters, and unused voice-over language packs!
In the upcoming new version, multiple events will be available over time. During these events, there are 4 event-specific missions and 1 login mission. Complete any 4 of them to claim Herrscher of Sentience Character Card! This must be the gift from the great Herrscher of Sentience!
The v7.1 update will be released on iOS, Android, and PC on DEC 7, 2023. A new battlesuit, limited-time events, and bountiful rewards will all be available by then! For more news on Honkai Impact 3rd, please visit our official site: honkaiimpact3.hoyoverse.com, or follow @HonkaiImpact3rd on X, Instagram, and Facebook.
Gaming and Entertainment Europe
Fishing Clash: Dive into a Bigger Pond

Ten Square Games (TSG) announces the expansion of Fishing Clash, the best mobile fishing game, to the PC platform. The launch of the browser version of Fishing Clash is, on the one hand, another project by Ten Square Games, after TSG Store, to increase the Group’s financial efficiency, and on the other hand, an attempt to expand Fishing Clash’s reach. Fishing Clash’s presence in browsers will provide current fans of the game with a choice of platforms for gameplay, and the Company will reach new audiences.
-Community is at the center of modern gaming and one of the strongest features of Fishing Clash. It is one of the reasons we want to provide fans of Fishing Clash with more possibilities to interact with each other. Additionally, Fishing Clash’s expansion to the web offers a possibility to attract a new group of players to the game and further extend its community. It also unlocks new opportunities for marketing and business partnerships based, for example, on revenue sharing. It is a new component of the game’s economy with prospects for improving its profitability. – Andrzej Ilczuk, CEO of Ten Square Games
The Best of Fishing on the Big Screen
TSG’s decision to bring Fishing Clash to the PC platform marks a significant step towards embracing the multi-platform gaming era. Interestingly, Fishing Clash initially started as a web browser game before transforming into the mobile sensation it is today. As more mobile games find their way to PCs, TSG joins this trend, offering players the chance to enjoy their favorite game on a broader range of devices. With this move, TSG brings the best of fishing to the big screen, allowing players to embark on their favorite fishing adventures on a larger canvas without missing any of the game’s captivating features. It’s the same Fishing Clash experience but with a bigger and more immersive screen.
Unlocking New Opportunities
Fishing Clash’s presence on PC not only attracts a new group of players to the game but also creates new options for allocating the marketing budget. Additionally, it opens new possibilities for business partnerships based on revenue sharing, adding another layer to the game’s financial success. Most importantly, similarly to TSG Store, this project further enhances TSG’s drive for financial efficiency. The TSG Store has recently received an upgrade and now features items from Hunting Clash, making it a hub for in-game purchases across TSG’s portfolio.
Exploring the Cross-Platform Gaming Trend
The move to make Fishing Clash available on PC aligns with the growing trend in the gaming industry, where more mobile games are embracing cross-platform compatibility. With a steady rise in mobile cross-play games, TSG is eager to explore in the future the opportunities arising from this trend. As reported by Newzoo*, one in four players currently enjoys cross-platform gaming, and these multi-platform players tend to spend more time and money on their gaming experiences.
Gaming and Entertainment Europe
Crafting with Qen – MMORPG Into the Echo releases details on Crafting and Blacksmithing with Spells

Fresh on the heels of the release of their tie-in adventure game Journey Across Raava, Toronto-based MMO developer ETLOK Studios has released more details for their upcoming MMORPG Into the Echo, including more information on the multiple crafting systems that will make up a huge portion of the studios unique “social MMO” model of gameplay.
The Art of the Craft
Three new systems have been announced for Into the Echo, each already having some definition through their exploration in Journey Across Raava, ETLOK’s adventure game tie-in which is currently its latest “Kikitora” update.
In ETLOK’s blog update, developers divide crafting in the upcoming MMORPG into three categories, each underscoring the rich lore and history that has been invested into the world of Raava.
Wizden Crafting – Using natural ingredients and traditional methods, Wizden makes use of spells as part of the crafting, turning simple items such as plants and minerals into powerful remedies and concoctions.
Ulkami – Raava’s own flavour of alchemy, a rigorous and exact crafting system based on following correct formulas and proper processes. Players will be able to discover new recipes and expand their understanding of alchemy to produce potent powders and potions. Alchemy in the world of Raava is based on the setting’s unique “Qen” magic.
Qen Smithing – Also drawing from the mystic art of Qen, Qensmiths use Qen magic to shape metal into weapons and armour, while imbuing them with powerful abilities. Spells are used in a sequence to produce various items, and players can learn new smithing techniques and methods as they explore the world.
Learning new recipes in all forms of crafting is a primary component of exploring the world of Raava in Into the Echo, as players will be able to discover ingredients, blueprints, and recipes all across the eras of time.
A Hubs-and-Spokes Philosophy
Into the Echo has drawn attention from fans due to its unique approach of rebuilding the social experience back into MMOs. The crafting and gathering system, as with all of Into the Echo’s gameplay, is fundamentally tied to Into the Echo’s Hub & Spoke progression system, which allows players to explore and advance in any craft or discipline in the game world, while not being limited by linear progression or system.
A Year in Approach
As development continues, ETLOK Studios Co-Founder Askshay Kolte hopes to share more information on the social climate of Into the Echo as 2023 closes and 2024 begins. “We’re very excited about what 2024 will bring to this project,” he explains. “And we hope to share more updates on our process of making the game experience feel more social and cooperative without infringing on the player’s sense of individuality and independence.”
Players ready to explore the world of Raava ahead of the MMO’s release can participate in the Journey Across Raava adventure game, receiving regular content updates. Players can also get an early look at all three crafting systems and craft items within the game themself. Inside game looks and updates are also shared regularly on the game’s community Discord server.
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